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ShiftingLanes.com Project CARS Racing League

 

Were currently in a Break, stay tuned for more info.

 

Season 1 Schedule
Actual meet dates aren’t final, check the Facebook site for additional details.

Meet Sprint 1 Sprint 2 Endurance Performance Points
1 Suzuka Fuji Bathurst 525
2 Monaco Monza Nurburgring (24h) 550
3 Brands Hatch Silverstone Spa 575
4 Indy RC Laguna Seca Daytona RC 600
5 Bathurst Spa Le Mans 625

Season 2 Schedule

Meet Sprint 1 Laps Sprint 2 Laps Endurance   PP Car Class
1 Monaco 7 Brands Hatch 6 Daytona 18 535 GT300
2 Silverstone 4 Monza 4 Bathurst 17 575 Open
3 Fuji 5 Motegi 5 Suzuka 18 600 GT500
4 Laguna Seca 7 Bathurst 4 Spa 15 TBD GT3
5 Daytona 4 Laguna Seca 7 Le Mans 8 625 GTLM

***Please note schedule is subject to change prior to Meet 1.  Please check back before start of the season for details.

Final Season 1 Standings.  Congratulations to our Champions

Overall Championship
Rank Racer Points Diff Diff to Nxt Wins Joker
1 ChennedyOne 1150 7 MEET 5
2 Stephen98cfra 1133 17 17 6 MEET 3
3 GregSahne33 982 168 151 1 MEET 3
4 Bornnarcissist 630 520 352 0 MEET 5
5 Prakashnatesan 396 754 234 0 MEET 5
6 ryu-hase 224 926 172 0 MEET 5
7 Wildbillhawley69 219 931 5 0 MEET 5

 

Sprint Championship
Rank Racer Points Diff Diff to Nxt Wins Joker
1 ChennedyOne 760 5 MEET 5
2 Stephen98cfra 753 7 7 4 MEET 3
3 GregSahne33 685 75 68 1 MEET 2
4 Bornnarcissist 417 343 268 0 MEET 5
5 Prakashnatesan 257 503 160 0 MEET 5
6 ryu-hase 171 589 86 0 MEET 5
7 Wildbillhawley69 146 614 25 0 MEET 5

 

Endurance Championship
Rank Racer Points Diff Diff to Nxt Wins Joker
1 ChennedyOne 390 3 MEET 5
2 Stephen98cfra 380 10 10 2 MEET 3
3 GregSahne33 324 66 56 0 MEET 3
4 Bornnarcissist 213 177 111 0 MEET 5
5 Prakashnatesan 139 251 74 0 MEET 5
6 Wildbillhawley69 73 317 66 0 MEET 5
7 ryu-hase 53 337 20 0 MEET 5

RULES AND REGULATIONS

Keep in mind we all purchased PC to have fun.  In that spirit we are looking to have a little competitive fun, generally not taking things too seriously.  That said we will promote and enforce a clean racing environment.  Nobody wants to be in the room where guys are just slamming into one another or cutting corners.  That said we have a few basic rules to keep the racing fun and clean.

Season Format

Season Breakdown

Each season will be made up of 15 Races consisting of 5 Meets.  Each Meet will consist of 3 races, 2 Sprint races and 1 Endurance Race.  At the end of each season, each Racer’s best 4 meets (for each of the 3 championships) will contribute to their season point total.  A Racer’s worst meet, aka Joker Meet, for each Championship will be thrown out.  We understand not everyone can meet every week. This system allows a Racer to miss 1 week and still be eligible for the championships.

During the season Racers will be racing for 3 different Championships.
Overall – Total points accrued over every Race, less Overall Joker.
Sprint – Total points accrued over all Sprint Races, less Sprint Joker.
Endurance – Total Points accrued over all Endurance Races, less Endurance Joker.

Meet Breakdown

2 Sprint Races will be roughly 25 kilometers in length (1-7 Laps) each.  Give or take some distance depending on track size.

Endurance Race distance will be roughly 100 kilometers in length (4-30 Laps).  Again, some races will be longer depending on track size.  In Endurance Races will require at least 1 Pit stop.  Helpful hint to any newcomers, make sure you figure out the Pit stop procedure before the actual race.  Missing Pit In will cost you valuable time.  Not changing tire type automatically carries a 2 min penalty automatically assessed by the game.

Each Meet will broken down into “classes”.  Current season standings will be shown on the site here with previous season results available by request.  Each race will have a practice before hand (unless there is an inquiry into the previous race) Followed up by a qualifying session.  Session times will increase for larger tracks.

 

Points System:

 

1st 100
2nd 90
3rd 81
4th 73
5th 66
6th 59
7th 53
8th 48
9th 43
10th 39
11th 35
12th 32
13th 29
14th 26
15th 23
16th 17

 

General Rules:

Light contact is ok, but blatant slamming isn’t.  Overtake someone via slamming into them, and you must give the position back.  Even if it means losing more than one position.   Same applies to cutting corners.  We will try to have GT6 automatically police this with in race penalties.  We recommend airing on the side of caution.  If you feel someone has broken these rules feel free to mention it post race.  Keep in mind any inquiries take time, time we could be racing.  So make sure its a legit complaint.

Blocking.  To keep it simple just commit to a line and stick with it through a corner.   If you register a complaint and we find you have been weaving all around the track its unlikely we will rule in your favor.

Any questions please feel free to email us at chad@shiftinglanes.com or greg@shiftinglanes.com

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